Monthly Archives: August 2012

Interview with Eloy Lasanta

This is the 3rd in a series of 4 interviews with the writers of the scenarios for the new Perils of the Surface World book, which is currently up on Kickstarter. We are very lucky to have Eloy Lasanta as … Continue reading

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Interview with Tony Kenealy

This is the 2nd in a series of 4 interviews with the writers of the scenarios for the new Perils of the Surface World book, which is currently up on Kickstarter. Tony Kenealy is the writer of the adventure scenario The … Continue reading

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Interview with Sean Gore

This is the first in a series of 4 interviews with the writers of the scenarios for the new Perils of the Surface World book, which is currently up on Kickstarter. Sean Gore is an ace gamemaster and a great writer, … Continue reading

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What does it take to become a mad scientist?

I just got some fan mail that I have to share with you. This is from a young man of about 12 years—we’ll call him Brent—whom I met at a recent book signing. He is obviously a very bright boy, … Continue reading

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Mad Science Institute/Hollow Earth Expedition RPG scenario

For you fans of the Ubiquity RPG system, this is the game scenario that I ran last week at Gencon. It’s got some experimental rules for making Mad Science something more usable during scenes (rather than something for NPCs or … Continue reading

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“Soap’s Guide 2 Technology” now free for public consumption!

It’s here! Even if you don’t own a kindle, you can now get a free download of “Soap’s Guide 2 Technology,” the essay written by the Institute’s main mad scientist herself. This is for those who want to really geek … Continue reading

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Post-Gencon review of a few new casual games

I went into Gencon thinking “this year I’m not buying anything new.” Queue the laugh-track. Below are some of this year’s favorite finds of casual game (I also picked up a few new RPGs, but those take longer to process … Continue reading

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Hollow Earth Expedition goes live action at Gencon

Gencon was last week, and while the RPG hall was full of awesomeness (and amazing lego miniatures), but what really blew me away was the game going on in the Omni hotel. This game adapted the table-top rules for live … Continue reading

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Tax Incentives for Super Heroes

My fellow Mad-Scientist Americans, This summer, it seems like we’ve had an Avagadro’s number of totally awesome super hero movies, and it is good to see that the spandex-clad members of this distinctly American ethnic group are finally getting the recognition … Continue reading

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Why science fiction is usually pessimistic and why it doesn’t have to be

I Blame Evolution  We evolved to be intelligent creatures with the ability to anticipate danger and learn from others, and that influences how—and why—we tell stories of danger and darkness. Imagine our caveman ancestors living in a world surrounded by … Continue reading

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